I don’t think the Kotaku review was 100% fair around the ability of Planetfall to do in-game storytelling through events and choosing where to go on the map and/or who to negotiate with/kill. This feels like a fairer comparison as the Planetfall diplomacy options are better this time around and Beyond Earth was nearly impossible to resolve without combat. Reminds me a lot of Civ: Beyond Earth, actually – a more combat-focused one, of course. Did you like Planetfall, and would you recommend it? More From Kotaku Australia I’m interested to hear in your experiences, and whether you’re new to the series, fans of the original AoW games or the recent reboots. Planetfall simply isn’t trying to be that kind of game.īut is it a good Age of Wonders game, and do all the different pieces work together? Luke enjoyed it, and he was able to enjoy it on its own merits and not in comparison to what other games do or don’t do. I’ve seen some people make allusions to Alpha Centauri, which sounds admirably, but I know in my heart is miles off-base. That’s also why I like the HOMM comparison, because the games had a very similar approach in terms of what their focus was. Age of Wonders has always had a heavy focus on combat, so much so that the comparisons to Civilization will always leave fans a little disappointed. The game’s quite easy to bill as a 4X, but it’s probably better appreciated as a 4X-lite. It’s a series that cops a bit of flack from time to time, mostly because it’s misunderstood or misrepresented. It’s been warming seeing the reception to the series, which I’ve always taken a liking to as a kid. In case you’re wondering what the X-Men reference is about, I wasn’t joking:Īnyway, Age of Wonders: Planetfall. I grew up with Age of Wonders as Heroes of Might and Magic meets Tolkien, so it’s still a bit of a weird flex seeing xenomorphs battle not Space Marines and mechs while fat Professor Xaviers roll around mindcontrolling people.
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